01 – Interview with Andrew Schartmann

This final edition of Episode 1, I’m interviewing Andrew Schartmann, who I’ve mentioned at length in this podcast series because his two books (“Maestro Mario” and “33 1/3: Super Mario Bros. Soundtrack”) were the basis for a lot of my research. He’s a Ph.D candidate at Yale whose work focuses on form and design in early console video games. This is a really insightful conversation, so please check it out!