An amazing interview about the music of Final Fantasy VI including myself, Dana Plank (@musicologess), and Ryan Thompson (@BardicKnowledge)!
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Episode 3 of “Into the Score,” covering Nobuo Uematsu’s “Terra” from Final Fantasy VI. We get into the nuts and bolts of the game’s score, from form and harmony, to technology and how the music is affected by the game’s narrative.
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Here is the soundtrack talkthrough for Episode 2, focusing on Peter McConnell’s score to LucasArts’ / Double Fine’s 1998 release, “Grim Fandango.”
Here is the extended cut for Episode 2, which is on “Casino Calavera” by Peter McConnell from Double Fine’s (slash LucasArts) 1997 release, “Grim Fandango.” Enjoy a deep dive into some serious VGM repertoire!
This edition of Episode 1, I’m streaming “Super Mario Bros.” with a particular focus on the music design within each level, then with each world on the whole. Come check it out!